Have you wondered what it would be like to create a new game around a popular intellectual property (IP), or to partner with a brand to add their products to your existing game? Join us for a roundtable discussion with members of Toya (Miraculous RP), The Metaverse Team (Nerf Strike) and The Gang Stockholm (Angry Birds) as they share their insights and experiences, and ask them your questions in a live Q&A.
VP of Product
Co-Founder & Art Director
Co-Founder & Game Director
Lead Game Designer
Product manager for over 7 years. producer on two mobile games for FC barca and Arsenal FC. Managed the mobile game "Bubble shooter" for 3 years, had the chance to produce and managed a game with HardRock Cafe, and a Roblox experience with Netflix.
I am one of the product managers responsible for " Miraculous RP" on Roblox, a game created in Co-Development with ZAG the owners and creators of "Miraculous Ladybug".
Ten years in game development and publishing. Worked and consulted for top companies in the space: Kabam, Supercell, Elex, The Drone Racing League, and more.
Olle has worked in the games industry for over 10 years as a technical artist. Over the years Olle has worked with everything from mobile games, to AR/VR, and AAA games. The games and products have been released in the app store, on steam, and on xbox and playstation.
Håkan has worked in the games industry for over 10 years as a Scripter, Producer and Game Designer. Håkan has worked with everything from mobile games, to indie games, and AAA games. The games and products have been released in the app store, on steam, and on Xbox and Playstation.
Hey, developers! It’s Dan, or Dspav on Roblox. I'll be the host of this talk. I have been working in games for 10 years and specialize in systems and economy design. Over the past couple of years I’ve given design consultations for Roblox developers on experiences like Adopt Me!, Work at a Pizza Place, World: Zero, and Dragon Adventures. In my down time, I enjoy cooking and playing MtG.